Created By: Blizzard.
Approved by: Colt, Havoc, Blitz, and Hammer
“Rule #1 we fight TOGETHER”
[This SOP may be changed at any time]
Table of Contents
Section #1 - Who are the ARC Troopers?
Section #2 - How do you join?
Section #3 - Rules for ARC.
Section #4 - Training and Certifications.
Section #5 - Code of Silence.
Section #6 - ARC on the Battlefield.
Section #7 - Organization of ARC.
Who are the ARC troopers?
Who are the ARC troopers? ARC trooper are Advanced Recon Commandos. They are highly trained troopers that fight and work together. ARC troopers are usually put in charge of a mission most clones are unwilling to handle.
How do you join?
Before thinking of becoming ARC you must be at least SGT+
Rancor is SSGT+.
(Joining as an Officer you will be put down 1 Rank)
ARC/Rancor Tryouts happened every saturday at 4pm EST.
What the tryouts consist of -
Physical Training Course with scenarios
We expect you to be able to pass all situations with tactical precision and communication with your fellow troopers.
You will have 1 warning per section and two strikes total, and If given two strikes during tryouts you will be automatically kicked from the tryouts.
Rules for ARC.
In ARC we expect to keep up to the expectations placed for you by following all rules set in ARC.
You must be willing to communicate with each other
Must listen to higher ups and the ARC Commanders
Minging will not be tolerated
Must be active for your respective ARC battalion
Must be matured and not mic spam, ask clearly irrelevant questions, rp during duty hours (defcon 5) and during events
Don’t try to abuse your status as ARC, this will result in a strike/removal
If you are striked twice you will be removed from ARC
If you are removed from ARC twice you will be blacklisted for 3 tryouts (3 weeks) if removed a third time then you’ll be blacklisted until further notice
Respect your brothers, player/battalion diss will result in demotion or expulsion from ARC
Stealing another troopers equipment/ammo will result in a warn/strike
Must follow the rule of silence until 2LT
All ARC get a +10 in all /me interactions
When performing an action, for example, fixing the engines, you must rp it out and use /me and be trained in that field
Jetpack cannot be used unless defcon 2 or lower [Defcon 3 with permission]
Abuse of a jetpack will result in a strike/demotion
We recommend it to be used as a means of getting over obstacles
Training and Certifications.
In ARC we will help make sure are trained in everything you are capable of doing
Jetpack: You will be eligible to use a Jetpack during battle situations
Basic Medical: You will be trained to be able to do basic on field medic work
Engineering/EOD: ARC are considered to be the second response team under 38th so you will be able to do mechanical and explosive work
Vehicles: ARC are eligible to get trained to drive AT-RT’s and BARC Speeders
Pilot: We will help you to get pilot certified to be able to fly transport and fighters
We will be doing weekly training that involves all eligible certification to keep you at top performance
Code of Silence
Once in ARC you will have to follow The ARC Code of Silence until you reach the rank of 2LT. The Code Of Silence resembles ones fortitude to operate in silence. This Code Of Silence will also show just how mature the trooper is, by allowing the trooper to demonstrate self-control and Integrity.
Situations where you can speak -
Speaking to an 2LT+ and fellow ARC but for only legitimate purposes
Giving emergency call outs for missions and or on ship attacks
If you are in a private room with whoever you wish to speak with
If you are caught breaking the code of silence you will be handed a strike depending on situation.
ARC on the Battlefield.
On the battlefield, a ARC trooper must be confident in his/her ability to carry out commands, and to eliminate the enemy. But, in doing all of these task, the trooper must exercise caution for the surrounding environment, and possibly brothers around him. A ARC trooper must also be versatile and be a well-rounded trooper. In being a well-rounded trooper, you must also be able to take flight with your jetpack, while remaining true to your aim. The jetpack will allow the ARC trooper to remove friendly fire from the equation. In doing this the ARC trooper can comfortably take shots and fire from a vantage point above the enemies. The jetpacks also allows for easy transportation around the battlefield, making you even more versatile.
Just because you are ARC doesn't mean you do whatever you want, stick to your commanding officer.
Organization of ARC
ARC was organized so we can cover all fields of work and so ARC can perform to the best of their abilities.
Commander Colt - Head of all operations in ARC
Commander Havoc - Head of all regimental assault ARC [ 501st & 212th ]
Commander Blitz - Head of all regimental specialist ARC [ 104th, 41st & Stealth ]
BXO Hammer - Head of Rancor ARF
Regimental ARC Leads - High Ranking ARC troopers assigned to lead specific regimental ARC
If you need anyone in ARC/Rancor we are usually in channel 2 on the radio.
You must follow you assigned commanders orders no matter what. If your commander isn't on you still have to listen to the other commanders if active.