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Posts
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Everything posted by Blackbeard
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Noted, please next time try to inform a commander before leaving a branch, and another thing is that E11 doesn't count as a life until SGT+, but since you did just openly quit, you may be retrained if you feel like it.
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I joined to become Private Hairline
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Cya around, cute cake.
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good bye gamer, once again
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Good bye cutie ;-;
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You're welcome for making you no longer a mute hairline
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Love you ;-;
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This triggers me
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I've come to think that the DoC job weapons are kind of out of place, so its just going to be some small changes to actually fit the job, its not to make it OP but to make it to where it actually fits the job because the weapons seem out of place. (Job Update or Job Addition) Name of Job: Director of Containment Job Model (Model Paths): Same model, couldn't find it sorry Job Description: Leader of All Mobile Task Force Units, has Global Clearance of 4 and advises development of new containment Sites and MTFs. Job Weapons (Ex. tfa_csgo_mac10): weapon_cuff_elastic, tfa_model500, cross_arms_infront_swep, weapon_m9. Job Salary: 200 Job HP: 200 Job Armor: 100 Extra Info (Ex. Workshop link for models): I made the job update look nice and neat just for you igneous ? but in all seriousness this would help the job out in terms of weaponry. Hopefully this isn't to much of a bother and if it can't be made its all good then.
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Official Resignation of Oppenheimer (48 Hours)
Blackbeard replied to Emperor Palpy's topic in Archive
Hopefully you have a good resignation, I'll miss your little science talks I never understood. -
I will be taking disciplinary action against Nimo after reviewing and speaking with others. I'm not sure if that staff team wants to warn but I am for sure taking some action.
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Sorry didnt mean for it to sound like meta gaming just no taking was the main problem
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What you want to see? - If anyone here has played on milrp, you would know theres a squad system that would allow players to one, stop friendly fire, this could work very well for GENSEC as well as MTF, and could help a lot, and two, would allow us to see where our squad members are and see the hp of them to see if their alright. Why should we add it? - This would prevent the hell hole tking is on the server, it happens so often its crazy, and as hectic D block is, they could really use this as much as CI, MTF, ETC ETC. What are the advantages of having this? - This would allow tking to stop, allow us to see where our party members are, could be good for like A1 if protecting Site admins etc etc, and would help see the status of players Who is it mainly for? - MTF, CI, GENSEC, and anyone else really Links to any content - N/A
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+support I've worked with nexieys countless times, hes a dedicated hard worker. Hes a good guy and active, hes actually helped me more then I can count. Hes a serious guy down to work and amazing at his job.
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okay this is epic
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I gave him some because he kept getting stuck in ungrabable spots, sorry didn't think he was going to use em like that, if I need to be punished ill take it, totally my fault. every few minutes he would call for his harpoons, so I decided to give him some so again my fault. ~Broken wrists Blackbeard
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+Support -App looks good -The MRDM question seems to have been fixed -Good person -Has fixed his act plenty since he joined -Would like to see as staff. -Blackbeard
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What can I say? This man is a amazing guy, good personality, good person, and pretty creative. +Support -Active -Good Guy -Would like to see how he does on the team -Best of luck~Blackbeard
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I suppose so, but I feel its better and it feels more rewarding to earn it in a way. I'm going to be focusing and talking with command on how we are going to making it the hardest job possible to obtain. This isn't going to be a easy grab to most and with a bit of discussing with other Spec ops commanders from other servers thats kinda similar in a way to our job I have a good idea on how my training is going to be. I'm only going to be accepting best of the best into this rather then just having to donate and having a job.
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Name of Job: Nu-7 Officer Job Model (Model Paths): https://steamcommunity.com/sharedfiles/filedetails/?id=792509629 models/jwk987/cod/ghost/keegan2.mdl Job Description: As a Officer in Nu7, you are 3rd in command and are in charge of receiving orders from your commanders and making sure the enlisted follow them. Job Weapons (Ex. tfa_csgo_mac10): tfa_kac_pdw, tfa_csgo_deagle , tfa_csgo_frag , tfa_csgo_smoke , tfa_csgo_flash, weapon_cuff_elastic, weapon_m9, dradio Job Salary: $150 Job HP: 175 Job Armor: 175 Extra Info (Ex. Workshop link for models): N/A Name of Job: Nu-7 Heavy Job Model (Model Paths): models/maolong_operator_skin11_pm.mdl Job Description: The MTF Nu-7 is equipped with a heavy weapon. They are usually in front with suppresing fire for the rest of the troops. Their Clearence is level 3. Job Weapons (Ex. tfa_csgo_mac10): tfa_csgo_m249 , tfa_csgo_tec9 , tfa_csgo_frag , tfa_csgo_smoke , tfa_csgo_flash, weapon_cuff_elastic, weapon_m9, dradio Job Salary: $150 Job HP: 200 Job Armor: 200 Extra Info (Ex. Workshop link for models): N/A Name of Job: Nu-7 Operative Job Model (Model Paths): models/maolong_operator_skin11_pm.mdl Job Description: The MTF Nu-7 Operative is the starting rank for Nu-7. They are also known as the enlisted of Nu-7. The MTF Nu-7 Operative is tasked with learning the basics of Nu-7. Once they are trained as Nu-7 they will start their adventure. Their Clearance is Level 2. Job Weapons (Ex. tfa_csgo_mac10): tfa_csgo_m4a4 , tfa_ump45 , tfa_csgo_fiveseven , tfa_csgo_flash , tfa_csgo_frag, weapon_cuff_elastic, weapon_m9, dradio Job Salary: $100 Job HP: 150 Job Armor: 125 Extra Info (Ex. Workshop link for models): N/A Name of Job: Nu-7 Commander Job Model (Model Paths): https://steamcommunity.com/sharedfiles/filedetails/?id=792509629 models/jwk987/cod/ghost/merrick.mdl Job Description: The MTF Nu-7 Commander leads Nu-7 to the best of their ability. They will try to guide everybody on their feet And how to do their job properly. This job is accessible to the Colonel, Vice Commander, and the Commander. They also have security Clearance level 4. Job Weapons (Ex. tfa_csgo_mac10): tfa_csgo_ak47 , tfa_csgo_sawedoff , tfa_csgo_awp , , tfa_nmrih_fubar , tfa_csgo_frag , tfa_csgo_flash , tfa_csgo_smoke, fas2_ifak, weapon_cuff_elastic, weapon_m9, dradio Job Salary: $200 Job HP: 250 Job Armor: 250 Extra Info (Ex. Workshop link for models): N/A Name of Job: MTF Nu-7 Stealth Operative Job Model (Model Paths): https://steamcommunity.com/sharedfiles/filedetails/?id=792509629, models/jwk987/cod/ghost/logan.mdl Job Description: The MTF Nu-7 Stealth operative specializes in infiltration and recon for Nu7. Utilizing suppressed weapons and cloaking technology, they are very helpful in Nu7 Missions and recons. Their Clearance is Level 3. Job Weapons (Ex. tfa_csgo_mac10): tfa_csgo_m4a1, tfa_csgo_usp, weapon_camo, tfa_csgo_frag, tfa_csgo_smoke, tfa_csgo_flash , weapon_cuff_elastic, weapon_m9, dradio Job Salary: $150 Job HP: 175 Job Armor: 150 Extra Info (Ex. Workshop link for models):