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Beckett

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Everything posted by Beckett

  1. Accepted Welcome to the team! Please speak with a Senior Gamemaster to get trained.
  2. Accepted Welcome to the team! This is a good looking application. Please speak with a Senior Gamemaster to get trained
  3. Accepted Congratulations. I await to see how you handle this position.
  4. Accepted Welcome to the team! Please speak with a Senior Gamemaster to recieve your training (Hunt/Rac).
  5. Accepted Welcome to the team! Please speak with a Senior Gamemaster to recieve your training (Hunt/Rac)
  6. Accepted Welcome to the team! Please speak with a Senior Gamemaster to recieve your training (Hunt/Rac)
  7. Accepted Welcome to the team! Please speak with a Senior Gamemaster to recieve your training (Hunt/Rac)
  8. Accepted Congratulations! Welcome to the new battalion. I look forward to seeing you fill this position.
  9. Accepted Congratulations! Welcome to this new battatlion. I am excited to see how you command it with Inquisitor Command.
  10. Accepted Congratulations on reaching Senior Gamemaster. You have been with us for awhile now and have continuously shown your enthusiasm. Please speak with SMT to get your appropriate tags.
  11. Pending You have not presented both an on and off ship event idea - Instead of denying you I have given you a chance to complete this. In addition, your Steam ID is STEAM_0:0:97851267. I look forward to seeing the updated edit.
  12. Accepted Welcome to the team! Please speak with a Senior Gamemaster to get trained.
  13. Accepted Welcome to the team! Please speak with a Senior Gamemaster to get trained.
  14. Accepted Welcome to the team! Please speak with a Senior Gamemaster to get trained.
  15. Accepted Welcome to the team! Please speak with a Senior Gamemaster to get trained.
  16. Accepted Welcome to the team! Please speak with a Senior Gamemaster to get trained.
  17. Beckett

    Jedi Models

    -/+ Support Yes it would be nice to have more models but if we were to think about it, most of the Jedi left would be in hiding and not wearing full Jedi armor/robes - which is why the in-game player models are great (and we have a lot of them that fit the citizen/rebellion look) https://csite.io/tools/gmod-universal-mdl If we're going to have a variety it would better to have multiple models other than one with different faces, like this: https://steamcommunity.com/sharedfiles/filedetails/?id=876356702&searchtext=jedi (and the file size is less)
  18. Imperial RP never had LFS - that was Clonewars, before it got shut down.
  19. Accepted Welcome to the team! Please speak with a Senior Gamemaster to recieve your training.
  20. Accepted Welcome to the team! Please speak with a Senior GM (Hunt and/or Divide) to get your official training.
  21. It only works with LFS, which we don't have in the server. It would be cool though.
  22. Accepted Congratulations Divide on getting Senior Gamemaster! Your efforts have been noticed by myself and the Community, I look forward to seeing how you perform with this new position.
  23. It is not in any Gamemaster's control whether the NPCs spawn under the map - it happens when the platform tool isn't 100% compliant with the current map's contruction. If one realised this, they would see and understand why it doesn't happen on certain maps. The problem has been around since the tool was released. With the various Health for NPCs, there can be many reasons behind it. The main one is due to the simple fact, more NPCs = More Server lag - and when that happens the compliaint amount is a lot more. Furthermore, some NPCs will be gifted more health than the average due to distracting and slowing down battlions like Inquisitors + Starfighters - some NPCs may even be intended as 'heavys' and/or 'bosses'. In addition, any event with NPCs having low health will result in a short one, then we get more complaining that 'the event was too short' - not every map is suited for huge scale assualts, so we improvise and create solutions (one being to incease health to slow them down and create an ending feeling of accomplishment/satisfaction). In connection with what you said regarding teamwork, NPCs with higher HP encourages that - it pushes them even more to work together and coordinate efficiently (just as if you were playing a round of Black ops Zombies and the higher the round = increasing health - thus increasing satisfaction if completed successfully). As any Gamemaster knows, there will always be a compliant with varying topics. Furthermore, any experienced Gamemaster will agree and understand the way as how we run things currently. The little things you complain about is a compilation of solutions from a lot larger, previous, complaints.
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