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Showing content with the highest reputation on 02/09/2022 in all areas

  1. Denied You were blacklisted from Gaminglight completely for Hacking. It wouldn't be wise to allow someone who was formerly blacklisted & someone who came back on an ALT Account to have access to such a power heavy ULX Rank. I understand you paid for an unblacklist, however that does not mean your record is clear. People might have seen change, however I haven't (yet). The reason you weren't informed of your first ET Blacklist could've been a multitude of reasons, I only became ETL on 01/14/2022, you were blacklisted from Gaminglight on February 7, 2021 & wasn't unblacklisted until recently. You may have paid to receive an unblacklist, which does allow you to continue playing on our servers, however playing & staffing on the server is different. Event Team have responsibilities and are expected to be trustworthy members of the community, coming back on an ALT Account & being blacklisted for Hacking doesn't sound very trustworthy to me. THEN AGAIN People can change, there's been multiple people who have been blacklisted / Staff Restricted before, and have now become SMT & JMT. I myself was once Staff Restricted, so I'llcut you a deal. Instead of keeping you on a perm blacklist from ET, keep your clear record & prove me wrong. You may re-appeal your blacklist on 4/15/22. If you're still interested in ET & still around the community, you might find a different outcome. However until then, the blacklist will remain.
    5 points
  2. User has been blacklisted.
    3 points
  3. [rw_sw_dlt19x] The DLT-19X is a very capable marksman rifle but it does have some very noticeable drawbacks with its use. Although fairly hard hitting with its 150 damage, the mag count and reload speed are extremely slow. This leads to a fair amount of time just sitting around waiting for your next clip. Other marksman rifles make up for this with: higher fire rate, more damage, or a faster reload. The primary purpose for this buff is for the Scout Company Rework post that's around the corner. A company of troopers that's primary use is this weapon platform would, I feel, be more specialized in its use than standard troopers. DLT-19X (Current State) Rate of fire: 100RPM Damage: 150 Mobility: 100% Reload Speed: Approximately 4.5-5 Seconds Clip Size: 5 Rounds DLT-19X (Potential Change) Rate of fire: 100RPM or 120RPM Damage: 150 Mobility: 100% Reload Speed: 3 or 3.5 Seconds Clip Size: 7 Rounds I believe the changes listed above will not make this weapon overpowered but give a needed change. I have heard from Scouts and ST Command that they feel as if this gun is underpowered compared to the vast HP pools of various CC's or Event Actors. Hopefully this will alleviate that notion a bit. While I do not believe we can buff this gun to the sky, I believe this change will be helpful for the 82nd Scout Company.
    2 points
  4. Completely fine response especially if you don't like hackers. Don't know why you have to be so asinine about it, when someone hacks especially in the position he was it shows he shouldn't be trusted. This is ignoring the alt account ban evading. -Support
    2 points
  5. +Support Nice Guy, Never Heard 1 Single Complain About Him, Amazing Staff Member!!!
    2 points
  6. 2 points
  7. What are you suggesting? - A Buff to SCP-096 to make him not a complete joke and an actual threat to be scared of 1st: Lower his look timer from 3 seconds to 2 seconds. 3 seconds is an absurd amount of time and you will only be killed by 096 if you're trying or don't know 2nd: Apon being seen. he must advert Face Seen and if possible the player who saw him. (maybe develop a system for this), He must wait 10 seconds before being allowed to rush the player down, any new targets he will advert. 4th: if he loses his target, he can advert "Target Location" and the target must oblige. (this will be difficult if someone is doing a little bit of meta, though.) 5th: If 096 is enraged and the target is behind a locked door, 096 can bust the door instantly (If its not Self Breach Hours he wont break the door only go through) 6th: once killing all targets, 096 must sit down for 10 seconds unless viewed once more Maybe develop a client side system that will tell you the name and rank of who looked at you, so it wont cause lag and will force the target to oblige in his location How would this change better the server? - Make 096 the threat he was destined to be Are there any disadvantages of making this change to the server? If so, explain. - he will be very powerful if multiple people see him Who would this change mostly benefit? - SCP's Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A
    1 point
  8. Multiple suggestions for Stormtrooper Corps listed below. This post is specifically for HP/Armor/Kit changes and has been purposely split from the other posts so SMT can review each post separately. Hopefully this helps when reviewing. Battalion name (F4 job listing): Storm Troopers (As named on server) New Battalion Name (F4 job listing): Stormtrooper Corps Reason for name change: With Shoretrooper Corps name being changed to reflect what it is currently called, its time to fix the Stormtrooper name as well. I believe little changes like this add a little life to the name and make it look more appealing. Job/Class Name: Stormtrooper Heavy Change name to: Stormtrooper Magmatrooper Or remain the same. Depends on which model acceptance (Black pauldron or Magmatrooper). Reason for name change: The Heavy job has been relatively unused for a long time now and what I am suggesting for it is not a subclass but a rebrand and reskin with the suggestion post to follow. With Shoretrooper Heavy and having Heavies in most other battalions now, having a Stormtrooper Heavy seems a little redundant. Magmatroopers are unique to both lore and ST. The Kit, HP, and Armor will all remain the same. This is just a rebrand. Additionally, newer players would be able to get access to a promotional based job that both looks and sounds cool! The model changes I have in Part: 3 suggest an option for the Magmatrooper Model or the Black pauldron model. Black pauldron within lore just simply means specialization which could suffice as well. Job/Class Name: Stormtrooper Sergeant Change name to: Stormtrooper NCO Reason for name change: Reason for change to not be so specific to one rank within NCO and within lore this job is referred to as an NCO. Weapon kit: E-11 & E-11 No Scope Current Loadout: Binoculars (White) Add: cross_arms_swep Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The singular change above just adds a little bit of RP value to the job and, I believe, should be standard across all NCO jobs. Health: - Current: 300 - New: 300 Armor: - Current: 100 - New: 150 Reason for health/armor changes: Increase of 50 Armor to this job will hopefully add a little bit more survivability for the NCO job. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Explanations will be given at the end of the post. Job/Class Name: Stormtrooper Officer Change name to: Stormtrooper Captain ^Above pending acceptance of Part 3 post. Reason for name change: Reason name change being to more accurately reflect lore in Army ranks. Captain is a rank but also a class of leadership within ST. This is reflected within Shoretrooper Corps and Scout Company. What had been proposed to ST leadership is extended NCO job use with deserving troopers moving up to Stormtrooper Captain. Captains also use the Orange Pauldron. Weapon kit: E-11, E-11 No Scope, EC-17, DP-23 Current Loadout: Binoculars (White), Cross Arms, Cross Arms (In Front) Add: E-11T (rw_sw_e11t) Remove: E-11 (rw_sw_e11) Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The Stormtrooper NCO job was given the E-11T awhile back and I believe the Officer job was overlooked with this update. The E-11T is the stronger variant of the E-11 and shows rank status to the lower ranks. Health: - Current: 350 - New: 350 Armor: - Current: 100 - New: 150 Reason for health/armor changes: Increase of 50 Armor to this job will hopefully add a little bit more survivability for the Officer job. Job/Class Name: Stormtrooper Vice Commander Weapon kit: E-11, E-11 No Scope, EC-17, DP-23, DLT-19, Current Loadout: Binoculars (White), Cross Arms, Cross Arms (In Front) Add: E-22 (rw_sw_e22) Remove: E-11 No Scope (rw_sw_e11_noscope) Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The E-22 is a more capable primary weapon for any trooper, especially for one in a Command position. The VCMDR and CMDR kits are okay and really lack a strong primary besides the DLT-19 or DP-23. The E-22 fills that void. Health: - Current: 450 - New: 450 or 500 Armor: - Current: 100 - New: 150 or 200 Reason for health/armor changes: Increases of HP and Armor to this job will hopefully add a little bit more survivability for the VCMDR job. With weapons being buffed and HP changes across the board, I feel as if these changes are need to keep with the times. Job/Class Name: Stormtrooper Commander Weapon kit: E-11, E-11 No Scope, EC-17, DP-23, DLT-19 Current Loadout: Binoculars (White), Cross Arms, Cross Arms (In Front) Add: E-22 (rw_sw_e22) Remove: E-11 No Scope (rw_sw_e11_noscope) Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The E-22 is a more capable primary weapon for any trooper, especially for one in a Command position. The VCMDR and CMDR kits are okay and really lack a strong primary besides the DLT-19 or DP-23. The E-22 fills that void. Health: - Current: 500 - New: 500 or 550 Armor: - Current: 100 - New: 200 Reason for health/armor changes: Increases of HP and Armor to this job will hopefully add a little bit more survivability for the CMDR job. With weapons being buffed and HP changes across the board, I feel that these changes are need to keep with the times. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: After talking in great detail with both AHC and ST Command, I believe this changes are fair to both the battalion and the server. The Stormtrooper Corps is meant to be the dominant force within Army with a multitude of Corps and Companies branching off from the main body. Very similar to the Shoretrooper Corps and Scout Company. This, as well as, the following posts are moving the Stormtrooper Corps towards that direction. Strengthening ST proper is a necessary step in maintaining activity and growth with ST and their sub-regiments. All of these changes have been thoroughly thought through and discussed by ST Command, SHC, AHC, myself, and others. These changes will benefit the battalion, Army, and the server by strengthening their jobs and the battalion as a whole.
    1 point
  9. Suggestions/Job Changes/Changes 02/09/2022 This update implements Added DT-12 has been added into the Permanent Pistol Crate Naval Naval Crewman Job Changes Changed the current signs around the ISD to more releastic signs Increased the Merchant Prices that fits the current economy https://docs.google.com/spreadsheets/d/151s0cu5Nm94_aWV4vnlifz6AJL6pknmFWgmEUxa-6Ik/edit?usp=sharing Death Trooper Unit TI-23 Squad Leader Added weapon_jew_stimkit Added alydus_fusioncutter Death Trooper Unit TI-23 Demolitions Added deployable_shield Added alydus_fortificationbuildertablet Added tfa_nmrih_wrench Death Trooper Unit TI-23 Medic Added weapon_armorkit Added weapon_squadshield_arm Purge Trooper Heavy Added rw_sw_z6i 69th Medical Rescue Squadron Added weapon_bacta_grenade Removed Purge Trooper Heavy Removed rw_sw_z2 69th Medical Rescue Squadron Removed weapon_bactanade
    1 point
  10. Below is a project that I dumped numerous hours and days into so that I can truly show off my creativity and such to R&D personnel. Thank you for viewing : ) Project link : https://docs.google.com/presentation/d/1MEMFV_DTFiYs1Q0RVg8LyGN86xA9RmiA5fcKaNjfTl4/edit?usp=sharing (Best watched in slideshow because there is slide transitions for better detail.)
    1 point
  11. -Heavy Minus support -Needs to learn not to micromanage other NCOs/Troopers -Needs more time to learn the changes shock has made -Needs time to improve as a shock as a whole -Short and terrible application for NCO -^if you don't think you should even be in shock why apply for NCO? I heavily encourage you to consider editing this app and put more effort into it as it shows that you put no effort into it.
    1 point
  12. +Support Player was not banned for 40 warns, and seems sincere in their appeal. The ban is also from over a year ago, which would have/ has given time for some change to happen in their level of maturity. https://gaminglight.com/bans/player/76561198966005761
    1 point
  13. Sawick goes outside too much to pay someone to remove a member of a Garry's Mod server. If this were true, there would be a paper trail somewhere, I'm sure if someone wanted to do the research it would be found. As Sawick said: Why leave a trail for something simple when in most likelihood, said removal was more than likely already in the process of happening. -Support.
    1 point
  14. This Should Not Be a Problem, Was a While Ago. +Support As Nydekore Sayed, I Think His ET Blacklisted Should Be Removed, Even If's Not Fit For It Rn, He Also Got CMD On GenSec Which Shows Improvement In His Behavior.
    1 point
  15. Denied. The SMT team for this server has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason.
    1 point
  16. Just a FYI, 40 warns do not equal a Blacklist only a perma ban from the server they have 40 warns for. he Only has 22 warns at this point in time as well. https://gaminglight.com/bans/player/76561198966005761
    1 point
  17. Grade: 99/100 Efficiency: 25/25 I mean if you were so scary that you did not even have to threaten him, I would say your pretty efficient. Insight: 24/25 Was very intrigued when I heard of this lightbulb perhaps we should have gone into that more in detail? I would also recommend using his experience as a field medic to well, see what he seen in the work of field duties. It can get rough, this can be very insightful for us. Field medics are tools to be exploited because they are easy to break first hand witnesses of tactics. Presentation: 25/25 Generic, to the point, efficient. Writing: 25/25 No spelling issues that I can see, good job agent. Additional comment: Overall a good log some things that I wish were maybe more unique but this log excels its not overly long and gives information quickly and directly to the point.
    1 point
  18. +support mainly because he did this while on the staff job while I shadowed him not that it matters anyway
    1 point
  19. he just gave everyone a proton cannon Hes blacklisted
    1 point
  20. 1 point
  21. 1 point
  22. +/- Support Maybe Can Be a Good Idea, However Only If It Doens't Add+ Lag To The Server. -Support For 300$ +Support For 150$
    1 point
  23. +Support on getting blacklist removed, even if he isn’t fit at the moment. While I think ZJ has some way to go I don’t think he deserves a blacklist at this time. He has been working hard at improving himself and I think that’s good enough to warrant that the door at least be creaked open, even if he is not yet allowed to enter.
    1 point
  24. Question. How does it only benefit the server owners? Higher average players, higher rankings. Which then translates into more players for you guys to play with (imagine playing on a server with only 10 people active at all times lol not too fun). More players then translate into more donations for the community. And you know what that translates to? You guessed it! A higher operating budget for us to make improvements, develop the server further, and keep the amazing server that you love. Look at the bigger picture.
    1 point
  25. My Time in GL was a blast even if it was just 8-9 months. I wish this couldn't end but IRL matters call me so I'll Miss Everyone I've met over my time here but its time for me to go. I'll still remember all the great times we had and even remember the times we got in trouble. I'll miss the friends I've made here and I'll make sure to try and stay in contact. Remember, your never forgotten if someone tells your story. Our time runs short and our next adventure begins my friends but now its time for me to go but before I go, here are some special mentions. Special Mentions Seaman: Best SF Marshal and Grand Moff Bon: Best Shock Commander Ted: Even if you were inactive, you were still semi-active Koopa, Polarity- Biggest joksters around, you guys really need to stop re-marrying each other every 5 seconds, LOL Astro and Kitchan: Some of the best rising naval I've seen from a while Soldier: Best Naval Admiral Miyo, Rex: You guys are always chaotic which is why we are a trio and its always fun to play with you guys. Rice- Fastest rising SMT, I'm proud of you. if you weren't mentioned, do not be ashamed or sad, its because I'm running out of time. Goodbye my friends, - Former ST Commander Mel / Agent Gideon Hask IF2 - Reserved EX-ST COL Mel / R IF JSL Levi Hill https://gyazo.com/f0cec000e89b7cfac5ea6275db711d5d https://gyazo.com/4b832b1bed5e830324bf02cda5fc78cb
    1 point
  26. 0 points
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